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e621.net · 5804300

[b][u]RAGEBALL visual development and character design - Mole[/u][/b]

In the last year and an half I worked as a visual developer and concept artist, along with my art director, for the scifi-sport game Rageball.
Unfortunately the game was canceled, but it was a blast working on it and contribute creating the world and the characters living in it.
This is the case for Mole, a character that was acting as a carrier, fast moving and able to dig underground for a few seconds in order to avoid opponents attacks.
With these informations in mind, my art director and me came up with a crazy alien that is specialized in escavating minerals; due to a job accident, he went completely nuts and got kicked out of his planet; for this reason, he entered the Rageball league, to earn some cash and survive.

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