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Post #615713 · 2 sources
derpibooru.org · 3733477
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"description": "> The Mortal Paper Fist said:\r\n> We have a map and the directions from Quin, so why not use them to locate the hut? Fly northwards until we spot the river, follow the river to the demon town and then head south until we reach the hut.\r\n\r\n*[Exploration] Trailblazer's Cutie Mark (+5) affects your roll. You roll a 7 +5 (required 10). Success!*\r\n***\r\nGiven your current situation — that is to say, its ambiguity —, you decide to rely on Quin Ataraxis's directions from now on. Your party takes a moment to prepare for the descent into the warmer climate, then you take off northward.\r\n\r\nAfter gliding past the field of giant craters, you find yourself over flat grasslands. All around, prairies stretch out as far as the eye can see with nary a landmark to guide you. The occasional tree grabs your attention, but none of them are the oak you seek.\r\n\r\nAt the very least, the weather in this region is rather pleasant. Between the drifting clouds in the fair blue skies, and the light breeze blowing waves across the sea of grass, you are reminded of an Equestrian midsummer.\r\n\r\n**Honourshine**: \"These fields go on forever.\"\r\n\r\n**Moonflower**: \"Yuh uh! Good thing we can fly!\"\r\n\r\n**Honourshine**: \"It does save time...\"\r\n\r\nAs you listen to your friends' chatter, you realize that for how far you've flown, you have yet to come across a single road. Now that you think about it, nor have you seen any creatures roaming the fields, aside from a resting flock of birds or two. Not even in San Palomino have you ever seen such deserted wilderness.\r\n\r\nYou spend a few more minutes flying north until finally, a forest appears on the horizon. But as it slowly grows closer, you realize that something about it looks off: its trees bear no foliage.\r\n\r\n**Honourshine**: \"That must be the Forest of Stone.\"\r\n\r\nYou nod in agreement and, recalling the demon's words, choose not to get any closer. With still no river in sight, you figure that you must be further west than you thought. You turn to fly eastward, and keep a good distance between you and the forest.\r\n\r\nSoon enough, water comes into view, along with a small village — the demon town, you presume. But where there should be a river, you find flooded fields in its stead. Half of the town's houses appear to have been caught in the overflow, and from what you can tell from afar, the villagers seem to be at a loss.\r\n\r\n — —\r\nPrevious Page: >>3729360\r\nNext Page: >>3737817\r\n— —",
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.api.json · embedded sidecar fallback Download
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.description.json · embedded sidecar fallback Download
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twibooru.org · 3673760 · selected
Downloader metadata · database Download
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"description": "> The Mortal Paper Fist said:\r\n> We have a map and the directions from Quin, so why not use them to locate the hut? Fly northwards until we spot the river, follow the river to the demon town and then head south until we reach the hut.\r\n\r\n*[Exploration] Trailblazer's Cutie Mark (+5) affects your roll. You roll a 7 +5 (required 10). Success!*\r\n***\r\nGiven your current situation — that is to say, its ambiguity —, you decide to rely on Quin Ataraxis's directions from now on. Your party takes a moment to prepare for the descent into the warmer climate, then you take off northward.\r\n\r\nAfter gliding past the field of giant craters, you find yourself over flat grasslands. All around, prairies stretch out as far as the eye can see with nary a landmark to guide you. The occasional tree grabs your attention, but none of them are the oak you seek.\r\n\r\nAt the very least, the weather in this region is rather pleasant. Between the drifting clouds in the fair blue skies, and the light breeze blowing waves across the sea of grass, you are reminded of an Equestrian midsummer.\r\n\r\n**Honourshine**: \"These fields go on forever.\"\r\n\r\n**Moonflower**: \"Yuh uh! Good thing we can fly!\"\r\n\r\n**Honourshine**: \"It does save time...\"\r\n\r\nAs you listen to your friends' chatter, you realize that for how far you've flown, you have yet to come across a single road. Now that you think about it, nor have you seen any creatures roaming the fields, aside from a resting flock of birds or two. Not even in San Palomino have you ever seen such deserted wilderness.\r\n\r\nYou spend a few more minutes flying north until finally, a forest appears on the horizon. But as it slowly grows closer, you realize that something about it looks off: its trees bear no foliage.\r\n\r\n**Honourshine**: \"That must be the Forest of Stone.\"\r\n\r\nYou nod in agreement and, recalling the demon's words, choose not to get any closer. With still no river in sight, you figure that you must be further west than you thought. You turn to fly eastward, and keep a good distance between you and the forest.\r\n\r\nSoon enough, water comes into view, along with a small village — the demon town, you presume. But where there should be a river, you find flooded fields in its stead. Half of the town's houses appear to have been caught in the overflow, and from what you can tell from afar, the villagers seem to be at a loss.\r\n\r\n — —\r\nPrevious Page: >>3729360\r\n— —"
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.api.json · embedded sidecar fallback Download
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"description": "> The Mortal Paper Fist said:\r\n> We have a map and the directions from Quin, so why not use them to locate the hut? Fly northwards until we spot the river, follow the river to the demon town and then head south until we reach the hut.\r\n\r\n*[Exploration] Trailblazer's Cutie Mark (+5) affects your roll. You roll a 7 +5 (required 10). Success!*\r\n***\r\nGiven your current situation — that is to say, its ambiguity —, you decide to rely on Quin Ataraxis's directions from now on. Your party takes a moment to prepare for the descent into the warmer climate, then you take off northward.\r\n\r\nAfter gliding past the field of giant craters, you find yourself over flat grasslands. All around, prairies stretch out as far as the eye can see with nary a landmark to guide you. The occasional tree grabs your attention, but none of them are the oak you seek.\r\n\r\nAt the very least, the weather in this region is rather pleasant. Between the drifting clouds in the fair blue skies, and the light breeze blowing waves across the sea of grass, you are reminded of an Equestrian midsummer.\r\n\r\n**Honourshine**: \"These fields go on forever.\"\r\n\r\n**Moonflower**: \"Yuh uh! Good thing we can fly!\"\r\n\r\n**Honourshine**: \"It does save time...\"\r\n\r\nAs you listen to your friends' chatter, you realize that for how far you've flown, you have yet to come across a single road. Now that you think about it, nor have you seen any creatures roaming the fields, aside from a resting flock of birds or two. Not even in San Palomino have you ever seen such deserted wilderness.\r\n\r\nYou spend a few more minutes flying north until finally, a forest appears on the horizon. But as it slowly grows closer, you realize that something about it looks off: its trees bear no foliage.\r\n\r\n**Honourshine**: \"That must be the Forest of Stone.\"\r\n\r\nYou nod in agreement and, recalling the demon's words, choose not to get any closer. With still no river in sight, you figure that you must be further west than you thought. You turn to fly eastward, and keep a good distance between you and the forest.\r\n\r\nSoon enough, water comes into view, along with a small village — the demon town, you presume. But where there should be a river, you find flooded fields in its stead. Half of the town's houses appear to have been caught in the overflow, and from what you can tell from afar, the villagers seem to be at a loss.\r\n\r\n — —\r\nPrevious Page: >>3729360\r\n— —",
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.description.json · embedded sidecar fallback Download
{
"description": "> The Mortal Paper Fist said:\r\n> We have a map and the directions from Quin, so why not use them to locate the hut? Fly northwards until we spot the river, follow the river to the demon town and then head south until we reach the hut.\r\n\r\n*[Exploration] Trailblazer's Cutie Mark (+5) affects your roll. You roll a 7 +5 (required 10). Success!*\r\n***\r\nGiven your current situation — that is to say, its ambiguity —, you decide to rely on Quin Ataraxis's directions from now on. Your party takes a moment to prepare for the descent into the warmer climate, then you take off northward.\r\n\r\nAfter gliding past the field of giant craters, you find yourself over flat grasslands. All around, prairies stretch out as far as the eye can see with nary a landmark to guide you. The occasional tree grabs your attention, but none of them are the oak you seek.\r\n\r\nAt the very least, the weather in this region is rather pleasant. Between the drifting clouds in the fair blue skies, and the light breeze blowing waves across the sea of grass, you are reminded of an Equestrian midsummer.\r\n\r\n**Honourshine**: \"These fields go on forever.\"\r\n\r\n**Moonflower**: \"Yuh uh! Good thing we can fly!\"\r\n\r\n**Honourshine**: \"It does save time...\"\r\n\r\nAs you listen to your friends' chatter, you realize that for how far you've flown, you have yet to come across a single road. Now that you think about it, nor have you seen any creatures roaming the fields, aside from a resting flock of birds or two. Not even in San Palomino have you ever seen such deserted wilderness.\r\n\r\nYou spend a few more minutes flying north until finally, a forest appears on the horizon. But as it slowly grows closer, you realize that something about it looks off: its trees bear no foliage.\r\n\r\n**Honourshine**: \"That must be the Forest of Stone.\"\r\n\r\nYou nod in agreement and, recalling the demon's words, choose not to get any closer. With still no river in sight, you figure that you must be further west than you thought. You turn to fly eastward, and keep a good distance between you and the forest.\r\n\r\nSoon enough, water comes into view, along with a small village — the demon town, you presume. But where there should be a river, you find flooded fields in its stead. Half of the town's houses appear to have been caught in the overflow, and from what you can tell from afar, the villagers seem to be at a loss.\r\n\r\n — —\r\nPrevious Page: >>3729360\r\n— —"
}